VFX Studio Oriented / Procedural Sci-Fi Cities
STUDIO ORIENTED HOUDINI TRAINING
Complete Houdini Training that Simulates a Studio Experience
14 HOURS of Procedural City Building using SideFx Houdini 17.5
Promotion Videos:Vimeo : https://vimeo.com/354630935
Sample Video :Vimeo :https://vimeo.com/363043186
14 Hours of In-Depth Procedural Sci-Fi City Creation and LookDev ,texture baking and basic traffic Crowd system.
FOR FX Add-on Go TO
This tutorial will take your empty houdini scene to a completely procedural futuristic city.
It will show you how to render the best possible way for optimum memory usage as well as fastest possible renders.
This tutorial uses redshift , but same workflows are supported with many other renderers including Mantra.
All custom models and scene files are also included.
Videos are recorded at 4K and 60FPS with HIDPI Scaling on.
- Automated PDG systems for caching and baking
- Terrain Tools
- Scatter Systems
- Disk Based Instancing
- Crowd Solver for Traffic Simulations
- Python for file processing
- Shading and Rendering
- Redshift Look Dev and Lighting Workflows
This tutorial does not include the ship chase and its FX workflows. This one is only for city building. You can choose this version if you are no interested in FX workflows.
Minimum 8GB ram -> 32GB Recommended
Houdini 17.5 Apprentice Minimum
Redshift Trial Edition Minimum
VLC Media Player or Media Player Classic
Basic level of Houdini Knowledge
14 Hours of Production Quality Houdini Tutorial - Studio Oriented Series